“The Game” is a small side project done for a class. The goal of the assignment was to experiment on a design topic that we are interested in, and then expand on it. I wanted to make a level based on a uncommon mechanic, which happened to be the grappling hook for this project.
Not only had I have to make the level for this project, but I also had to program the mechanic around it, which proved to be a challenge at first.










